Thumbnails I created for some quick composition and environment ideas.
I modeled Theia for this animation.
Side view of the model I created.
Some sample creature and floor designs.
Some further experimenting with bump maps.
I textured these nurb primitive objects provided by digital turors and I created the lighting and set up.
Initial colour design of Theia
I wanted the outer layer to be sort of like a shell and put a blinn material on it with a ramp with low reflectivity to just catch the light.
Updated colours I created.
Side view of the updated colours I changed for Theia.
This is with the initial sky I created.
I painted this sky for our environment.
I created the sky and the title. Dylan created the moon but I changed colours and lit the scene.
I created everything within this shot and also did the lighting.
Everything but the rock pieces were created by me. This includes textures, the model and the lighting.
Dylan created the camera in this scene to match the animatic. I lit the scene and did everything apart from the moon model.
I created all of the drawings for the animatic in layers so Courtney could animate it. She added the fireflies.
I did no animation or rigging towards our final animation but set up every set and modelled, textured and lit our creature and environment. I stayed behind alone for most of the rendering. I also got permission from Philter to use their music.